Difference between revisions of "Bethesda Tutorial Papyrus Events and Properties"
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Bethesda Tutorial Papyrus Events and Properties (edit)
Revision as of 15:54, 9 February 2012
, 15:54, 9 February 2012Undo revision 27286 by Iamthefritch (talk) As far as I know there was no good reason to change this, and since not all instances were changed I'm reverting it for consistency
imported>Iamthefritch |
imported>Cipscis (Undo revision 27286 by Iamthefritch (talk) As far as I know there was no good reason to change this, and since not all instances were changed I'm reverting it for consistency) |
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=Scripting the Resurrection= | =Scripting the Resurrection= | ||
===Initial Setup=== | ===Initial Setup=== | ||
It's time to start scripting. Open your preferred text editor (we provide setups for [[Notepad%2B%2B_Setup|Notepad++]] and [[Sublime_Text_Setup|Sublime Text]]), and create a new file named "''' | It's time to start scripting. Open your preferred text editor (we provide setups for [[Notepad%2B%2B_Setup|Notepad++]] and [[Sublime_Text_Setup|Sublime Text]]), and create a new file named "'''LokirsDraugrReanimate.psc'''". | ||
Start with the following two lines of script: | Start with the following two lines of script: | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
scriptName | scriptName LokirsDraugrReanimate extends Actor | ||
{Resurrects the two dead Draugr in Lokir's Tomb.} | {Resurrects the two dead Draugr in Lokir's Tomb.} | ||
</source> | </source> |