Difference between revisions of "Bethesda Tutorial Papyrus Events and Properties"

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Undo revision 27286 by Iamthefritch (talk) As far as I know there was no good reason to change this, and since not all instances were changed I'm reverting it for consistency
imported>Iamthefritch
imported>Cipscis
(Undo revision 27286 by Iamthefritch (talk) As far as I know there was no good reason to change this, and since not all instances were changed I'm reverting it for consistency)
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=Scripting the Resurrection=
=Scripting the Resurrection=
===Initial Setup===
===Initial Setup===
It's time to start scripting. Open your preferred text editor (we provide setups for [[Notepad%2B%2B_Setup|Notepad++]] and [[Sublime_Text_Setup|Sublime Text]]), and create a new file named "'''LokirsDraugrResurrection.psc'''".
It's time to start scripting. Open your preferred text editor (we provide setups for [[Notepad%2B%2B_Setup|Notepad++]] and [[Sublime_Text_Setup|Sublime Text]]), and create a new file named "'''LokirsDraugrReanimate.psc'''".


Start with the following two lines of script:
Start with the following two lines of script:


<source lang="papyrus">
<source lang="papyrus">
scriptName LokirsDraugrResurrection extends Actor
scriptName LokirsDraugrReanimate extends Actor
{Resurrects the two dead Draugr in Lokir's Tomb.}
{Resurrects the two dead Draugr in Lokir's Tomb.}
</source>
</source>
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