Difference between revisions of "Bethesda Tutorial Quest Loose Ends"
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Bethesda Tutorial Quest Loose Ends (edit)
Revision as of 14:47, 24 February 2012
, 14:47, 24 February 2012→Coming Back Later
imported>Catwheezle m (More svelte template usage: no "Template:" needed.) |
imported>Electrosheep |
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Now comes the fun part. Open the initial topic (not the info) GSQ01MeetingBenduBranchTopic. You should be looking at this window: | Now comes the fun part. Open the initial topic (not the info) GSQ01MeetingBenduBranchTopic. You should be looking at this window: | ||
[[Image: | [[Image:TopicWindowRedux2.png|500px]] | ||
Right-click on the highlighted info in the table and select "Copy". This makes a full duplicate of that info -- if it had a script, the new info has its own script containing the code that the first one did (so you can change one without affecting the other); if the first one had connections, the new one will have the same connections; if the first one was flagged as Goodbye, this one will be too. And so on. | Right-click on the highlighted info in the table and select "Copy". This makes a full duplicate of that info -- if it had a script, the new info has its own script containing the code that the first one did (so you can change one without affecting the other); if the first one had connections, the new one will have the same connections; if the first one was flagged as Goodbye, this one will be too. And so on. |