Difference between revisions of "Bethesda Tutorial Quest Loose Ends"
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Bethesda Tutorial Quest Loose Ends (edit)
Revision as of 08:25, 18 January 2015
, 08:25, 18 January 2015→Pickpocketing
imported>Dayday8421 m (In the map marker section, it is not made clear that you were required to go to the scripts section in the Quest window to add the ObjectReference property for the "DungeonMarker" - dayday8421) |
imported>Lmstearn m (→Pickpocketing) |
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Line 119: | Line 119: | ||
Event OnDeath(Actor killer) | Event OnDeath(Actor killer) | ||
if (TutorialQuest.GetStage() < 30) | if (TutorialQuest.GetStage() < 30) | ||
TutorialQuest.SetObjectiveDisplayed(20) | |||
TutorialQuest.SetStage(20) | |||
endif | endif | ||
EndEvent | EndEvent |