Difference between revisions of "Bethesda Tutorial Quest Loose Ends"

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m
imported>Dayday8421
m (In the map marker section, it is not made clear that you were required to go to the scripts section in the Quest window to add the ObjectReference property for the "DungeonMarker" - dayday8421)
imported>Lmstearn
Line 119: Line 119:
Event OnDeath(Actor killer)
Event OnDeath(Actor killer)
if (TutorialQuest.GetStage() < 30)
if (TutorialQuest.GetStage() < 30)
TutorialQuest.SetStage(20)
        TutorialQuest.SetObjectiveDisplayed(20)
        TutorialQuest.SetStage(20)
endif
endif
EndEvent
EndEvent
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