Difference between revisions of "Bethesda Tutorial Radiant Quests"

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imported>Thegooseking
imported>Thegooseking
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==Don't mention the location==
==Don't mention the location==
If you followed the [[Bethesda Tutorial Quest Objectives|Basic Quest Objectives tutorial]] to the letter, you will notice that none of the Objectives actually do make reference to Reachwind Eyrie, so there's nothing to change there, but what if we wanted the Quest Objective to tell the player where the thief is, when even we don't know? This is actually very simple to achieve now that we've set everything up. First, go back to your ThiefLocation alias and check the 'Uses Stored Text' checkbox. Then, go back to your Quest Objectives tab, and change the Display Text for Objective Index 10 from:-
If you followed the [[Bethesda Tutorial Quest Objectives|Basic Quest Objectives tutorial]] to the letter, you will notice that none of the Objectives actually do make reference to Reachwind Eyrie, so there's nothing to change there, but what if we wanted the Quest Objective to tell the player where the thief is, when even we don't know? This is actually very simple to achieve now that we've set everything up. First, go back to your ThiefLocation alias and check the 'Stores Text' checkbox. Then, go back to your Quest Objectives tab, and change the Display Text for Objective Index 10 from:-


"Kill the thief" to:-
"Kill the thief" to:-
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