Difference between revisions of "Cast - Spell"
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imported>Enai Siaion |
imported>Enai Siaion (→Notes) |
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*This function casts the spell instantaneously. This is mainly desirable only for non-actors, because it will not animate an actor. For instance, the spell will be cast even if the actor's hands are not readied. | *This function casts the spell instantaneously. This is mainly desirable only for non-actors, because it will not animate an actor. For instance, the spell will be cast even if the actor's hands are not readied. | ||
*If you wish to make an actor cast a spell using all the normal spellcasting behaviors, please instead use an AI package that includes the [[Procedure_UseMagic|UseMagic procedure]]. | *If you wish to make an actor cast a spell using all the normal spellcasting behaviors, please instead use an AI package that includes the [[Procedure_UseMagic|UseMagic procedure]]. | ||
*Actor races can be set to cast magic only in the direction that the actor is facing; if the source is an actor with this racial setting, the target will be ignored. | *Actor races can be set to cast magic only in the direction that the actor is facing; if the source is an actor with this racial setting, the target will be ignored. (Exception: if the spell is a Target Actor spell, it will hit regardless of distance or direction) | ||
* | *Using this function on an actor that doesn't have the spell will work. To add, it will also work on Objects, such as a rock. | ||
*Using this function will invalidate (cause it to return 0/false when it should return 1/true) any ongoing '''isDualCasting''' condition checks on akSource. | *Using this function will invalidate (cause it to return 0/false when it should return 1/true) any ongoing '''isDualCasting''' condition checks on akSource. | ||
**'''isDualCasting''' will continue to return false after the '''Cast''' function is called until akSource stops dual casting. | **'''isDualCasting''' will continue to return false after the '''Cast''' function is called until akSource stops dual casting. |