Difference between revisions of "Collision Layer"
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imported>Scornett-Bot m (Script running global find and replace: Category:Object Classes for Category:Objects) |
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* '''Debug Color:''' The default color used for a collision primitive of this type. | * '''Debug Color:''' The default color used for a collision primitive of this type. | ||
* '''Collides With / Available Layers:''' Allows you to select what types of collision objects this collision layer will obstruct. | * '''Collides With / Available Layers:''' Allows you to select what types of collision objects this collision layer will obstruct. | ||
* '''Sensor:''' | |||
* '''Trigger Volume:''' Whether a primitive of this type should act as a Trigger Volume and fire Trigger-related events (such as [[OnTrigger_-_ObjectReference|OnTrigger]]). | * '''Trigger Volume:''' Whether a primitive of this type should act as a Trigger Volume and fire Trigger-related events (such as [[OnTrigger_-_ObjectReference|OnTrigger]]). | ||
* '''Navmesh Obstacle:''' Whether this collision type should dynamically cut [[Navmesh]]. Used only for specific collision types, such as L_NAVCUT. | * '''Navmesh Obstacle:''' Whether this collision type should dynamically cut [[Navmesh]]. Used only for specific collision types, such as L_NAVCUT. |