Difference between revisions of "Collision Layer"

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16 bytes added ,  16:54, 30 April 2012
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imported>Scornett-Bot
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imported>Keris
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* '''Debug Color:''' The default color used for a collision primitive of this type.
* '''Debug Color:''' The default color used for a collision primitive of this type.
* '''Collides With / Available Layers:''' Allows you to select what types of collision objects this collision layer will obstruct.
* '''Collides With / Available Layers:''' Allows you to select what types of collision objects this collision layer will obstruct.
* '''Sensor:'''
* '''Trigger Volume:''' Whether a primitive of this type should act as a Trigger Volume and fire Trigger-related events (such as [[OnTrigger_-_ObjectReference|OnTrigger]]).
* '''Trigger Volume:''' Whether a primitive of this type should act as a Trigger Volume and fire Trigger-related events (such as [[OnTrigger_-_ObjectReference|OnTrigger]]).
* '''Navmesh Obstacle:''' Whether this collision type should dynamically cut [[Navmesh]]. Used only for specific collision types, such as L_NAVCUT.
* '''Navmesh Obstacle:''' Whether this collision type should dynamically cut [[Navmesh]]. Used only for specific collision types, such as L_NAVCUT.
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