ColorForm: Difference between revisions

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753 bytes added ,  3 March 2012
imported>Evil4Zerggin
imported>Evil4Zerggin
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# Create a new ColorForm (under Miscellaneous in the Object Window) for your new hair color.  
# Create a new ColorForm (under Miscellaneous in the Object Window) for your new hair color.  
# Select the color you want. Generally the RGB values should be between 0 and 127--hair colors appear much brighter in-game than in the Creation Kit.  
# Select the color you want by changing the RGB values.
# Make sure Playable is checked.
# Make sure Playable is checked.
# Open up the FormList (also under Miscellaneous) called "HairColorList", then go back to the list of ColorForms.  
# Open up the FormList (also under Miscellaneous) called "HairColorList", then go back to the list of ColorForms.  
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Note that because adding a hair color modifies the Race, it may conflict with other mods that also modify the same Race.
Note that because adding a hair color modifies the Race, it may conflict with other mods that also modify the same Race.
=== How to Choose a Good Hair Color ===
* Hair colors appear MUCH brighter (about twice as much) in-game than in the Creation Kit. Generally the RGB values for hair color should be between 0 and 127.
* Natural hair colors fall into a fairly narrow range. Here's a suggestion of steps for how to create one:
*# Choose R between 0 and 127 depending on how bright you want your hair to be.
*# Choose B to be smaller than R, depending on how strong you want your hair color to be. If B is almost as large as R, your hair will have a faded color--nearly white, grey, or black. If B is half as large as R, your hair will have a very strong color.
*# Choose G to be between R and B. If G is high (closer to R), then you will have a more blond hair color. If G is low (closer to B), you will have a more "red" hair color. (Brown is simply a dark "red".)


[[Category:Miscellaneous]]
[[Category:Miscellaneous]]
[[Category:Object Classes]]
[[Category:Object Classes]]
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