Complete Example Scripts: Difference between revisions
Jump to navigation
Jump to search
→Cycle Through an Array of Objects and Perform an Action on each Object
imported>Evernewjoy |
imported>Evernewjoy |
||
| Line 54: | Line 54: | ||
* Non-player triggers can be used by changing the == to a != in the script above, to do things to other actors like restoring their health or moving them around (but not affecting player if player walks through the trigger) | * Non-player triggers can be used by changing the == to a != in the script above, to do things to other actors like restoring their health or moving them around (but not affecting player if player walks through the trigger) | ||
===Cycle Through an Array of Objects and Perform an Action on | ===Cycle Through an Array of Objects and Perform an Action on Each Object(FormLists)=== | ||
This example script cycles through an array of objects, known as a formlist, and enables them all if they are disabled, and disables them if they are enabled, each time the player character walks through a chosen trigger volume. | This example script cycles through an array of objects, known as a formlist, and enables them all if they are disabled, and disables them if they are enabled, each time the player character walks through a chosen trigger volume. | ||