Complete Example Scripts: Difference between revisions
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→Maintenance/update code which runs once per save load and shows a message when a mod is updated or first loaded: Missed closing tag.
imported>JustinOther m (→Making a Cool Cut-Scene: Indentation + PlayerREF Property) |
imported>JustinOther |
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| Line 783: | Line 783: | ||
Event OnPlayerLoadGame() | Event OnPlayerLoadGame() | ||
QuestScript.Maintenance() | QuestScript.Maintenance() | ||
EndEvent | EndEvent</source> | ||
*Not using 1.6+: Has to poll, but will work reliably and can be fit in with existing, reiterating code. | *Not using 1.6+: Has to poll, but will work reliably and can be fit in with existing, reiterating code. | ||