Complete Example Scripts: Difference between revisions
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→Creating a Simple Toggle: will never get to "else" if bool declared in event
imported>JustinOther m (→Maintenance/update code which runs once per save load and shows a message when a mod is updated or first loaded: Second example will work with 1.6+, but doesn't need it.) |
imported>Fg109 m (→Creating a Simple Toggle: will never get to "else" if bool declared in event) |
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<source lang="papyrus">ScriptName SimpleToggle Extends ObjectReference | <source lang="papyrus">ScriptName SimpleToggle Extends ObjectReference | ||
Bool bToggle | |||
Event OnActivate(ObjectReference akActionRef) | Event OnActivate(ObjectReference akActionRef) | ||
bToggle = !bToggle ; Set Bool to whatever it's not | |||
If bToggle ; True | If bToggle ; True | ||
; Do stuff | ; Do stuff | ||