Complete Example Scripts: Difference between revisions

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imported>JustinOther
imported>JustinOther
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Float Property fHourToDisable Auto ; Desired enable time/18.0 for example's sake
Float Property fHourToDisable Auto ; Desired enable time/18.0 for example's sake
Float Property fHourToEnable Auto ; Desired enable time/6.0 for example's sake
Float Property fHourToEnable Auto ; Desired enable time/6.0 for example's sake
Float Property fUpdateInterval Auto ; 15.0 works well
Float Property fUpdateInterval Auto ; 15.0 works well and isn't too frantic.
GlobalVariable Property GameHour Auto ; Pointed to engine maintained, special GlobalVariable
GlobalVariable Property GameHour Auto ; Pointed to engine maintained, special GlobalVariable
ObjectReference Property kYourObject Auto ; Pointed to your statue or object that is to enable
ObjectReference Property kYourObject Auto ; Pointed to your statue or object that is to enable
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Event OnLostLOS(Actor akViewer, ObjectReference akTarget)
Event OnLostLOS(Actor akViewer, ObjectReference akTarget)
RegisterForSingleLOSGain(PlayerREF, Self)
RegisterForSingleLOSGain(PlayerREF, Self)
UnregisterForUpdate()
UnregisterForUpdate() ; Stop polling
ToggleEnableStateIfApplicable()
ToggleEnableStateIfApplicable()
EndEvent
EndEvent
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