Difference between revisions of "Complete Example Scripts"
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→Enable/Disable Lock on object based on hours of day
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Don't forget to set the properties once you have attached the script to an Object Reference. | Don't forget to set the properties once you have attached the script to an Object Reference. | ||
For more examples like this see [http://www.creationkit.com/Using_Activated_Object_Reference Using Activated Object Reference] for advanced functionality. | |||
= Adding a spell when you shout = | = Adding a spell when you shout = |