Enchantment: Difference between revisions
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An [[Enchantment]] is | An [[Enchantment]] is a collection of one or more effects (defined in the [[Effect Item|Effect List]]). An Enchantment can be added to a weapon or piece of armor. | ||
[[File:EnchantmentWindow.png]] | [[File:EnchantmentWindow.png]] | ||
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*'''[[Delivery Type|Delivery]]:''' Armor Enchantments can only have 'Self' as their delivery type. Weapons can only have 'Contact', and Staffs can only use 'Aimed'. | *'''[[Delivery Type|Delivery]]:''' Armor Enchantments can only have 'Self' as their delivery type. Weapons can only have 'Contact', and Staffs can only use 'Aimed'. | ||
*'''Base Enchantment:''' If the player disenchants an item with this Enchantment: | *'''Base Enchantment:''' If the player disenchants an item with this Enchantment: | ||
** If Base Enchantment has been filled in, they learn the indicated base enchantment. | ** If Base Enchantment has been filled in, they learn the indicated base enchantment (even if that enchantment is different than this one). | ||
** If Base Enchantment is NONE, they learn this specific enchantment. | ** If Base Enchantment is NONE, they learn this specific enchantment. | ||
** If you want to prevent the player from disenchanting items with this Enchantment, you need to block Disenchantment on the item itself. Add [[Keyword]] 'MagicDisallowEnchanting' to all of the items that use this Enchantment. | ** If you want to prevent the player from disenchanting items with this Enchantment, you need to block Disenchantment on the item itself. Add [[Keyword]] 'MagicDisallowEnchanting' to all of the items that use this Enchantment. | ||