Difference between revisions of "EquipItem - Actor"
Jump to navigation
Jump to search
no edit summary
imported>Sirtaj (Added note on user enchantments bug.) |
imported>Chesko |
||
Line 32: | Line 32: | ||
== Notes == | == Notes == | ||
*A bug (verified to exist upto and including Skyrim 1.6) prevents magical effects from being applied to the player or actor if the item is user-enchanted. | *A bug (verified to exist upto and including Skyrim 1.7.7.0.6) prevents magical effects from being applied to the player or actor if the item is user-enchanted. | ||
*If the calling actor does not have akItem, they will be given one. It is best, however, to add the item with [[AddItem - ObjectReference]], then equip it as the item might not otherwise register as equipped. | *If the calling actor does not have akItem, they will be given one. It is best, however, to add the item with [[AddItem - ObjectReference]], then equip it as the item might not otherwise register as equipped. | ||
<source lang="papyrus">FrenchTaunterREF.EquipItem(HolyGrailARMO, True) ; Gives them one unless they've already got one</source> | <source lang="papyrus">FrenchTaunterREF.EquipItem(HolyGrailARMO, True) ; Gives them one unless they've already got one</source> |