Difference between revisions of "EvaluatePackage - Actor"
Jump to navigation
Jump to search
m
no edit summary
imported>Terra Nova2 m (Notes..) |
imported>Terra Nova2 m |
||
Line 27: | Line 27: | ||
** If however you call EvaluatePackage for when conditions for a different package is met to travel to say, Windhelm, the previous package will continue to run for a random amount of time. | ** If however you call EvaluatePackage for when conditions for a different package is met to travel to say, Windhelm, the previous package will continue to run for a random amount of time. | ||
** Should the previous package run to the point where it reaches its destination, thus ending the package, '''after''' EvaluatePackage() was called, '''the next package will not process.''' | ** Should the previous package run to the point where it reaches its destination, thus ending the package, '''after''' EvaluatePackage() was called, '''the next package will not process.''' | ||
** More testing as this may be an issue when used with [[SetPlayerAIDriven - Game|SetPlayerAIDriven]]. | |||