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→‎Create Archive: Run-on sentence?/capitalization?/comma error? Missing period. Unclear reference.
imported>David Brasher
m (→‎Create Archive: Capitalization error. Clarified meaning of two sentences.)
imported>David Brasher
m (→‎Create Archive: Run-on sentence?/capitalization?/comma error? Missing period. Unclear reference.)
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After opening the archive.exe file, you'll see towards the top of the application a menu selection labeled Edit.  Select that, then select from the sub selections the option to "add Directory."  navigate to the new data folder you created, then click 'ok' when you have that data folder highlighted.  If you want to include your scripts, put a check box next to Misc.  To add in voice overs, check voice.  You do not include your .esp and/or .esm file in the .bsa.
After opening the archive.exe file, you'll see towards the top of the application a menu selection labeled Edit.  Select that, then select from the sub selections the option to "add Directory."  navigate to the new data folder you created, then click 'ok' when you have that data folder highlighted.  If you want to include your scripts, put a check box next to Misc.  To add in voice overs, check voice.  You do not include your .esp and/or .esm file in the .bsa.


Once you have all the items you want to include in the .bsa, go to file, save as, then name your bsa the same name as your .esp file. save it in a directory outside of the skyrim data folder, preferably with the data folder you made, but not inside the data folder.  Copy the original .bsa from the CK to somewhere safe, then copy the new one you created into the skyrim data folder.  Before uploading this to Steam, play-test it in the game.  If it works, upload it!  (And it should)  I want to thank Vonwarr from http://creationkitadventures.wordpress.com/2012/02/25/how-to-package-a-bsa-archive-for-skyrim/ for making his guide for accomplishing this because I couldn't get my voice over files into the .bsa for the players.  Thank you!
Once you have all the items you want to include in the .bsa, go to file, save as, then name your bsa the same name as your .esp file. Save it in a directory outside of the skyrim data folder, preferably with the data folder you made, but not inside the data folder.  Copy the original .bsa from the CK to somewhere safe, then copy the new one you created into the skyrim data folder.  Before uploading this to Steam, play-test it in the game.  If it works, upload it!  (And it should work.)  I want to thank Vonwarr from http://creationkitadventures.wordpress.com/2012/02/25/how-to-package-a-bsa-archive-for-skyrim/ for making his guide for accomplishing this because I couldn't get my voice over files into the .bsa for the players.  Thank you!


== '''Upload Plugin and Archive to Steam''' ==
== '''Upload Plugin and Archive to Steam''' ==

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