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- 14:29, 14 November 2024 StartVampireFeed - Actor/uk (hist | edit) [1,712 bytes] Crazq (talk | contribs) (Created page with "Category:Scripting Category:Papyrus '''Член:''' Actor Script (en) Визначає, чи може актор-вампір ж...")
- 15:16, 11 November 2024 AI Data Tab/uk (hist | edit) [4,670 bytes] Crazq (talk | contribs) (Created page with "Вкладинка '''AI Data''' у вікні Actor (en) визначає основні принципи ведення бою ''актором''. F...")
- 10:48, 11 November 2024 Message Script/uk (hist | edit) [2,635 bytes] Crazq (talk | contribs) (Created page with "Category:Scripting Category:Papyrus Category:Script Objects '''Розширення:''' Form Script Скрипт для маніпуляції базовим...")
- 21:13, 10 November 2024 INI files/uk (hist | edit) [2,586 bytes] Crazq (talk | contribs) (Created page with "{{PageTitle|Файли конфінурацій}} ==Автозгенеровані конфігурації== ; Шаблони налаштувань *{{SkyrimSEFolder|Low.ini...")
- 16:28, 10 November 2024 Show - Message/uk (hist | edit) [7,197 bytes] Crazq (talk | contribs) (Created page with "Category:Scripting Category:Papyrus Category:Latent Functions '''Член:''' Message Script (en) Відображає...")
- 15:49, 9 November 2024 Message/uk (hist | edit) [5,313 bytes] Crazq (talk | contribs) (Created page with "{{PageTitle|Повідомлення}} Message використовуються для створення текстових рядків, що підлягают...")
- 08:52, 9 November 2024 MoveTo - ObjectReference/uk (hist | edit) [6,292 bytes] Crazq (talk | contribs) (Created page with "Category:Scripting Category:Papyrus Category:Latent Functions '''Член''' ObjectReference Script Переміщує поточний об'єкт до мі...")
- 10:09, 8 November 2024 CenterOnCell - Debug/uk (hist | edit) [1,374 bytes] Crazq (talk | contribs) (Created page with "Category:Scripting Category:Papyrus '''Member of:''' Debug Script Телепортує гравця до вказаної комірки (Cell). (Так само,...")
- 20:36, 5 September 2024 Movement Type (hist | edit) [1,903 bytes] DavidJCobb (talk | contribs) (Created page with "The precise purpose and function of Movement Type forms is not yet documented. They appear to define base movement and turning speeds for actors, but they don't appear to have...")