StopCombatAlarmOnActor
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Syntax:
<actorRef.>StopCombatAlarmOnActor <actorRef.>SCAOnActor
Stops all combat and alarms against calling actor. Any actors in combat with the calling actor will stop combat with him/her/it.
Note: When the calling actor is in combat with the player, this will stop the calling actor from attacking the player as if "Stopcombat player" was used.