Talk:GetCurrentShoutVariation

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In Skyrim Classic, this calls a getter, SInt32 ActorProcessManager::GetCurrentShoutVariation() at 0x006FCB90. The setter is void ActorProcessManager::SetCurrentShoutVariation(SInt32) at 0x006FCBA0.

If the getter fails, it returns -1. However, the condition function may never even reach the getter if the actor doesn't exist or has no AI process (in which case the function returns zero).

The meaning of a "shout variation" has yet to be determined, but we at least know it's a signed long. DavidJCobb (talk) 2018-07-23T13:21:22 (EDT)

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