Talk:Heightmap Editing

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Aplying the heightmap to world?[edit source]

The "save"-button doesn't seem to work. It only claims that mod.esp file is in use, and crashes after them.

Yup, broken for me as well. The unfortunate thing is that I got excited, as it seems to have retained the ability to import RAW's from /Data/Heightfield, but upon saving (and clicking cancel on each error message) crashes the CK.
What I've had to do is import the heightmap via TESAnnwyn, which ends up making the land look fairly glitchy (example). I then set the Grids to Load to 35 or so via Misc. Preferences, then go around with a smoothing brush of 25 to fix the issues. Unfortunately, any brush larger than 25 creates blending errors between cells, so this is definitely going to take a while to smooth the whole space.
--ElijahHouck 13:48, 8 February 2012 (EST)