Talk:Property Reference

From the CreationKit Wiki
Jump to navigation Jump to search

Properties resetting without warning[edit source]

Do changed properties on object references reset to their base value, when the reference goes from being unloaded, to loading in the player cell? I have debug.notification confirmation this has happened to me on multiple occasions. Is it mentioned anywhere when and how and why this occurs? It lead to some substantial problems for me, that took awhile to root out. I now know to watch out for property resets. By contrast, if a property is changed while an object reference is loaded, that tends to stick when the player leaves the cell.

If this is a known phenomena and papyrus working as intended, I'd be curious for more information about it.