TryToRemoveFromFaction - ReferenceAlias
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Member of: ReferenceAlias Script
This is a convenient way to remove an actor in an alias from a faction without calling GetActorReference() on it. It's mostly useful in cases where you have lots of aliases that may or may not be filled and you want to call RemoveFromFaction() on them without having to test for a reference being present first.
Syntax[edit | edit source]
bool Function TryToRemoveFromFaction(Faction FactionToRemoveFrom)
Actor ActorRef = GetActorReference()
if ActorRef
ActorRef.RemoveFromFaction(FactionToRemoveFrom)
Return True
EndIf
Return False
EndFunctionParameters[edit | edit source]
- FactionToRemoveFrom: The faction to remove the actor from
Return Value[edit | edit source]
True if actor was removed from the faction, false if there was no actor to remove.
Examples[edit | edit source]
; Try to remove the boss from the bandit faction
BossAlias.TryToRemoveFromFaction(BanditFaction)Notes:[edit | edit source]
(AliasTryFunctions == TRUE) is NOT an accurate reflection of (AliasRef == HasExpectedResults) OR (Alias == HasNewOrNoValue)
- IS a reflection that the alias met the criteria to have the functions called upon them
- Many, if not most of these functions are external dispatch to other scripts and do not wait for expected results
- True means alias had valid reference, and is queued to run your desired function on it, or POSSIBLY already has
- False means the alias does not have a reference, or does not have a reference of the appropriate type
- Try functions do NOT return false if the function called(AddToFaction(), Clear() Etc) go on to fail for any reason