User:Cdcooley/Notepad++ Papyrus Syntax Highlighting

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Papyrus Syntax Highlighting for NotePad++[edit | edit source]

These are the user-defined language settings I use for Papyrus in NotePad++. The "convenience" functions are highlighted differently so I don't accidentally use them in places where performance matters.

All SKSE functions (through version 1.7.3) are included but shaded with a slightly lighter blue to remind me when I'm using an SKSE function. (I work on mods that don't require SKSE and need to remember which are the forbidden functions for those mods.)

<NotepadPlus>
    <UserLang name="Papyrus" ext="psc" udlVersion="2.1">
        <Settings>
            <Global caseIgnored="yes" allowFoldOfComments="yes" foldCompact="no" forcePureLC="0" decimalSeparator="0" />
            <Prefix Keywords1="no" Keywords2="no" Keywords3="no" Keywords4="no" Keywords5="no" Keywords6="no" Keywords7="no" Keywords8="no" />
        </Settings>
        <KeywordLists>
            <Keywords name="Comments">00 01 02 03;/ 03{ 04/; 04}</Keywords>
            <Keywords name="Numbers, prefix1"></Keywords>
            <Keywords name="Numbers, prefix2">0x</Keywords>
            <Keywords name="Numbers, extras1">a b c d e f A B C D E F</Keywords>
            <Keywords name="Numbers, extras2"></Keywords>
            <Keywords name="Numbers, suffix1"></Keywords>
            <Keywords name="Numbers, suffix2"></Keywords>
            <Keywords name="Numbers, range"></Keywords>
            <Keywords name="Operators1">( ) [ ] , = + - * / % . ! &gt; &lt; | &amp;</Keywords>
            <Keywords name="Operators2">as conditional extends false global hidden import length none new parent return ScriptName self true bool CritStage_DisintegrateEnd CritStage_DisintegrateStart CritStage_GooEnd CritStage_GooStart CritStage_None float int Motion_BoxIntertia Motion_Character Motion_Dynamic Motion_Fixed Motion_Keyframed Motion_SphereIntertia Motion_ThinBoxIntertia string Value X Y Z</Keywords>
            <Keywords name="Folders in code1, open"></Keywords>
            <Keywords name="Folders in code1, middle"></Keywords>
            <Keywords name="Folders in code1, close"></Keywords>
            <Keywords name="Folders in code2, open">Event Function If Property State While</Keywords>
            <Keywords name="Folders in code2, middle">ElseIf Else</Keywords>
            <Keywords name="Folders in code2, close">Auto AutoReadOnly EndEvent EndFunction EndIf EndProperty EndState EndWhile Native</Keywords>
            <Keywords name="Folders in comment, open">;/ {</Keywords>
            <Keywords name="Folders in comment, middle"></Keywords>
            <Keywords name="Folders in comment, close">/; }</Keywords>
            <Keywords name="Keywords1">Action Activator ActiveMagicEffect Actor ActorBase Alias Ammo Apparatus Armor AssociationType Book Cell Class ConstructibleObject Container Debug Door EffectShader Enchantment EncounterZone Explosion Faction Flora Form FormList Furniture Game GlobalVariable Hazard Idle ImageSpaceModifier ImpactDataSet Ingredient Key Keyword LeveledActor LeveledItem LeveledSpell Light Location LocationAlias LocationRefType MagicEffect Math Message MiscObject MusicType ObjectReference Outfit Package Perk Potion Projectile Quest Race ReferenceAlias Scene Scroll ShaderParticleGeometry Shout SoulGem Sound SoundCategory Spell Static TalkingActivator TextureSet Topic TopicInfo Utility VisualEffect VoiceType Weapon Weather WordOfPower WorldSpace</Keywords>
            <Keywords name="Keywords2">ActorValueInfo ArmorAddon Art ColorComponent ColorForm CombatStyle DefaultObjectManager EquipSlot FormType GameData HeadPart Input ModEvent NetImmerse SKSE SpawnerTask SoundDescriptor StringUtil TreeObject UI UICallback WornObject</Keywords>
            <Keywords name="Keywords3">OnActivate OnAnimationEvent OnAnimationEventUnregistered OnAttachedToCell OnBeginState OnCellAttach OnCellDetach OnCellLoad OnClose OnCombatStateChanged OnContainerChanged OnDeath OnDestructionStageChanged OnDetachedFromCell OnDying OnEffectFinish OnEffectStart OnEndState OnEnterBleedout OnEquipped OnGainLOS OnGetUp OnInit OnGrab OnHit OnItemAdded OnItemRemoved OnLoad OnLocationChange OnLockStateChanged OnLostLOS OnMagicEffectApply OnObjectEquipped OnObjectUnequipped OnOpen OnPackageChange OnPackageEnd OnPackageStart OnPlayerBowShot OnPlayerLoadGame OnRaceSwitchComplete OnRead OnRelease OnReset OnSell OnSit OnSleepStart OnSleepStop OnSpellCast OnStoryActivateActor OnStoryAddToPlayer OnStoryArrest OnStoryAssaultActor OnStoryBribeNPC OnStoryCastMagic OnStoryChangeLocation OnStoryCraftItem OnStoryCrimeGold OnStoryCure OnStoryDialogue OnStoryDiscoverDeadBody OnStoryEscapeJail OnStoryFlatterNPC OnStoryHello OnStoryIncreaseLevel OnStoryIncreaseSkill OnStoryInfection OnStoryIntimidateNPC OnStoryJail OnStoryKillActor OnStoryNewVoicePower OnStoryPayFine OnStoryPickLock OnStoryPlayerGetsFavor OnStoryRelationshipChange OnStoryRemoveFromPlayer OnStoryScript OnStoryServedTime OnStoryTrespass OnTrackedStatsEvent OnTranslationAlmostComplete OnTranslationComplete OnTranslationFailed OnTrapHit OnTrapHitStart OnTrapHitStop OnTrigger OnTriggerEnter OnTriggerLeave OnUnequipped OnUnload OnUpdate OnUpdateGameTime OnWardHit</Keywords>
            <Keywords name="Keywords4">OnActorAction OnControlDown OnControlUp OnCrosshairRefChange OnKeyDown OnKeyUp OnMenuClose OnMenuOpen OnNiNodeUpdate OnPlayerCameraState</Keywords>
            <Keywords name="Keywords5">abs acos Activate Add AddAchievement AddDependentAnimatedObjectReference AddForm AddHavokBallAndSocketConstraint AddInventoryEventFilter AddItem AddPerk AddPerkPoints AddShout AddSpell AddToMap AdvanceSkill AllowBleedoutDialogue Apply ApplyCrossFade ApplyHavokImpulse asin atan AttachAshPile BlockActivation CalculateEncounterLevel CalculateFavorCost CanFastTravelToMarker CanFlyHere CanPayCrimeGold CaptureFrameRate Cast Ceiling CenterOnCell CenterOnCellAndWait Clear ClearArrested ClearDestruction ClearExpressionOverride ClearExtraArrows ClearForcedMovement ClearKeepOffsetFromActor ClearLookAt ClearPrison ClearTempEffects CloseUserLog CompleteAllObjectives CompleteQuest cos CreateDetectionEvent DamageActorValue DamageObject DBSendPlayerPosition DebugChannelNotify DegreesToRadians Delete Disable DisableNoWait DisablePlayerControls Dismount Dispel DispelAllSpells DispelSpell DoCombatSpellApply DrawWeapon DropObject DumpAliasData Enable EnableAI EnableFastTravel EnableNoWait EnablePlayerControls EndDeferredKill EndFrameRateCapture EquipItem EquipShout EquipSpell EvaluatePackage FadeOutGame FailAllObjectives FastTravel Find FindClosestActor FindClosestReferenceOfAnyTypeInList FindClosestReferenceOfType FindRandomActor FindRandomReferenceOfAnyTypeInList FindRandomReferenceOfType FindWeather Fire Floor ForceActive ForceActorValue ForceAddRagdollToWorld ForceFirstPerson ForceLocationTo ForceMovementDirection ForceMovementDirectionRamp ForceMovementRotationSpeed ForceMovementRotationSpeedRamp ForceMovementSpeed ForceMovementSpeedRamp ForceRefTo ForceRemoveRagdollFromWorld ForceStart ForceTargetAngle ForceTargetDirection ForceTargetSpeed ForceThirdPerson GameTimeToString GetActorOwner GetActorValue GetActorValuePercentage GetAlias GetAngleX GetAngleY GetAngleZ GetAnimationVariableBool GetAnimationVariableFloat GetAnimationVariableInt GetAssociatedSkill GetAt GetAverageFrameRate GetBaseActorValue GetBaseObject GetBribeAmount GetBudgetCount GetBudgetName GetCasterActor GetClass GetClassification GetCombatState GetCombatTarget GetConfigName GetCrimeFaction GetCrimeGold GetCrimeGoldNonViolent GetCrimeGoldViolent GetCurrentBudget GetCurrentDestructionStage GetCurrentGameTime GetCurrentLocation GetCurrentMemory GetCurrentPackage GetCurrentRealTime GetCurrentScene GetCurrentStageID GetCurrentWeather GetCurrentWeatherTransition GetDeadCount GetDialogueTarget GetDistance GetEditorLocation GetEquippedItemType GetEquippedShield GetEquippedShout GetEquippedSpell GetEquippedWeapon GetFactionOwner GetFactionRank GetFactionReaction GetFlyingState GetForcedLandingMarker GetForm GetFormFromFile GetFormID GetGameSettingFloat GetGameSettingInt GetGameSettingString GetGiftFilter GetGoldAmount GetGoldValue GetHeadingAngle GetHeight GetHighestRelationshipRank GetInfamy GetInfamyNonViolent GetInfamyViolent GetItemCount GetItemHealthPercent GetKey GetKeywordData GetKiller GetLength GetLevel GetLeveledActorBase GetLightLevel GetLinkedRef GetLocation GetLockLevel GetLowestRelationshipRank GetMass GetMaxFrameRate GetMinFrameRate GetNoBleedoutRecovery GetNthLinkedRef GetOpenState GetOutgoingWeather GetOwningQuest GetParentCell GetPlatformName GetPlayer GetPlayerControls GetPlayerGrabbedRef GetPlayersLastRiddenHorse GetPositionX GetPositionY GetPositionZ GetRace GetReaction GetRealHoursPassed GetReference GetRefTypeAliveCount GetRefTypeDeadCount GetRelationshipRank GetScale GetSex GetSitState GetSize GetSkyMode GetSleepState GetState GetStolenItemValueCrime GetStolenItemValueNoCrime GetSunPositionX GetSunPositionY GetSunPositionZ GetTargetActor GetTemplate GetTriggerObjectCount GetValue GetVersionNumber GetVoiceRecoveryTime GetVoiceType GetWidth GetWorldSpace GoToState HasAssociation HasCommonParent HasEffectKeyword HasFamilyRelationship HasForm HasKeyword HasLOS HasMagicEffect HasMagicEffectWithKeyword HasNode HasParentRelationship HasPerk HasRefType HasSpell HideTitleSequenceMenu IgnoreFriendlyHits IncrementSkill IncrementSkillBy IncrementStat InterruptCast Is3DLoaded IsActionComplete IsActivateChild IsActivateControlsEnabled IsActivationBlocked IsActive IsAlarmed IsAlerted IsAllowedToFly IsArrested IsArrestingTarget IsAttached IsBeingRidden IsBleedingOut IsBribed IsCamSwitchControlsEnabled IsChild IsCleared IsCommandedActor IsCompleted IsDead IsDeleted IsDetectedBy IsDisabled IsDoingFavor IsEquipped IsEssential IsFactionInCrimeGroup IsFastTravelControlsEnabled IsFastTravelEnabled IsFightingControlsEnabled IsFlying IsFurnitureInUse IsFurnitureMarkerInUse IsGhost IsGuard IsHostile IsHostileToActor IsIgnoringFriendlyHits IsInCombat IsInDialogueWithPlayer IsInFaction IsInKillMove IsInMenuMode IsInterior IsIntimidated IsInvulnerable IsJournalControlsEnabled IsLoaded IsLockBroken IsLocked IsLookingControlsEnabled IsMapMarkerVisible IsMenuControlsEnabled IsMovementControlsEnabled IsObjectiveCompleted IsObjectiveDisplayed IsObjectiveFailed IsOnMount IsPlayerExpelled IsPlayersLastRiddenHorse IsPlayerSungazing IsPlayerTeammate IsPlaying IsProtected IsRunning IsSneaking IsSneakingControlsEnabled IsSprinting IsStageDone IsStarting IsStopped IsStopping IsTrespassing IsUnconscious IsUnique IsWeaponDrawn IsWordUnlocked KeepOffsetFromActor Kill KillSilent KnockAreaEffect LearnAllEffects LearnEffect LearnNextEffect Lock MessageBox ModActorValue ModCrimeGold ModFactionRank ModReaction MoveTo MoveToInteractionLocation MoveToMyEditorLocation MoveToNode MoveToPackageLocation Mute Notification OpenInventory OpenUserLog OverBudget PathToReference Pause PlaceActorAtMe PlaceAtMe Play PlayAndWait PlayAnimation PlayAnimationAndWait PlayBink PlayerKnows PlayerMoveToAndWait PlayerPayCrimeGold PlayGamebryoAnimation PlayIdle PlayIdleWithTarget PlayImpactEffect PlaySubGraphAnimation PlaySyncedAnimationAndWaitSS PlaySyncedAnimationSS PlayTerrainEffect PopTo pow PrecacheCharGen PrecacheCharGenClear Preload ProcessTrapHit PushActorAway QueryStat QuitGame QuitToMainMenu RadiansToDegrees RandomFloat RandomInt RegisterForAnimationEvent RegisterForLOS RegisterForSingleLOSGain RegisterForSingleLOSLost RegisterForSingleUpdate RegisterForSingleUpdateGameTime RegisterForSleep RegisterForTrackedStatsEvent RegisterForUpdate RegisterForUpdateGameTime ReleaseOverride RemoteCast Remove RemoveAddedForm RemoveAllInventoryEventFilters RemoveAllItems RemoveCrossFade RemoveDependentAnimatedObjectReference RemoveFromAllFactions RemoveFromFaction RemoveHavokConstraints RemoveInventoryEventFilter RemoveItem RemovePerk RemoveShout RemoveSpell RequestAutoSave RequestModel RequestSave Reset ResetHealthAndLimbs ResetHelpMessage RestoreActorValue Resurrect Revert Say SendAnimationEvent SendAssaultAlarm SendPlayerToJail SendStealAlarm SendStoryEvent SendStoryEventAndWait SendTrespassAlarm SendWereWolfTransformation ServeTime SetActive SetActorCause SetActorOwner SetActorValue SetAlert SetAllowFlying SetAllowFlyingEx SetAllowFlyingMountLandingRequests SetAlly SetAlpha SetAngle SetAnimationVariableBool SetAnimationVariableFloat SetAnimationVariableInt SetAttackActorOnSight SetBeastForm SetBribed SetCameraTarget SetCleared SetCrimeFaction SetCrimeGold SetCrimeGoldViolent SetCriticalStage SetCurrentStageID SetDestroyed SetDoingFavor SetDontMove SetEnemy SetEssential SetExpressionOverride SetEyeTexture SetFactionOwner SetFactionRank SetFogColor SetFogPlanes SetFogPower SetFootIK SetForcedLandingMarker SetFrequency SetGhost SetGodMode SetHeadTracking SetHudCartMode SetInChargen SetINIBool SetINIFloat SetINIInt SetINIString SetInstanceVolume SetIntimidated SetInvulnerable SetKeywordData SetLockLevel SetLookAt SetMotionType SetNoBleedoutRecovery SetNoFavorAllowed SetNotShowOnStealthMeter SetObjectiveCompleted SetObjectiveDisplayed SetObjectiveFailed SetOpen SetOutfit SetPlayerAIDriven SetPlayerControls SetPlayerEnemy SetPlayerExpelled SetPlayerReportCrime SetPlayerResistingArrest SetPlayerTeammate SetPosition SetProtected SetPublic SetRace SetReaction SetRelationshipRank SetRestrained SetScale SetSittingRotation SetSubGraphFloatVariable SetSunGazeImageSpaceModifier SetUnconscious SetValue SetVehicle SetVoiceRecoveryTime SetVolume ShakeCamera ShakeController Show ShowAsHelpMessage ShowBarterMenu ShowFirstPersonGeometry ShowGiftMenu ShowLimitedRaceMenu ShowRaceMenu ShowRefPosition ShowTitleSequenceMenu ShowTrainingMenu sin SplineTranslateTo SplineTranslateToRefNode sqrt Start StartCannibal StartCombat StartDeferredKill StartFrameRateCapture StartObjectProfiling StartScriptProfiling StartSneaking StartStackProfiling StartTitleSequence StartVampireFeed Stop StopCombat StopCombatAlarm StopInstance StopObjectProfiling StopScriptProfiling StopStackProfiling StopTranslation TakeScreenshot tan TeachWord TetherToHorse ToggleAI ToggleCollisions ToggleMenus Trace TraceStack TraceUser TranslateTo TrapSoul TriggerScreenBlood UnequipAll UnequipItem UnequipItemSlot UnequipShout UnequipSpell Unload UnLockOwnedDoorsInCell UnlockWord UnMute UnPause UnregisterForAnimationEvent UnregisterForLOS UnregisterForSleep UnregisterForTrackedStatsEvent UnregisterForUpdate UnregisterForUpdateGameTime UpdateCurrentInstanceGlobal UsingGamepad Wait WaitForAnimationEvent WaitGameTime WaitMenuMode WillIntimidateSucceed WornHasKeyword</Keywords>
            <Keywords name="Keywords6">AddForms AddSkillExperience AddSpawn AddSlotToMask AsChar AsOrd Cancel ChangeHeadPart ClearEffectFlag ClearFactionFlag ClearRaceFlag CloseCustomMenu Create CreateAliasArray CreateBoolArray CreateEnchantment CreateFloatArray CreateFormArray CreateIntArray CreateStringArray EquipItemById EquipItemEx GetActorValueInfoByID GetActorValueInfoByName GetAliasByName GetAliasById GetAliases GetAllAmmo GetAllArmor GetAllBooks GetAllForms GetAllIngredients GetAllKeys GetAllMiscItems GetAllPotions GetAllScrolls GetAllWeapons GetAllowDualWielding GetAlpha GetArea GetArmorRating GetAvoidThreatChance GetBaseCost GetBaseDamage GetBaseEnchantment GetBaseValue GetBlue GetBool GetBuySellList GetCameraState GetCastingArt GetCastingType GetCastTime GetChanceGlobal GetChanceNone GetCloseRangeDuelingCircleMult GetCloseRangeDuelingFallbackMult GetCloseRangeFlankingFlankDistance GetCloseRangeFlankingStalkTime GetColor GetCombatStyle GetContainerForms GetCostliestEffectIndex GetCritDamage GetCritEffect GetCritEffectOnDeath GetCritMultiplier GetCurrentConsoleRef GetCurrentCrosshairRef GetCurrentValue GetDamage GetDecibelAttenuation GetDecibelVariance GetDefaultVoiceType GetDefensiveMult GetDeliveryType GetDescriptor GetDisplayName GetDuration GetEffectAreas GetEffectDurations GetEffectMagnitudes GetEffectiveMagickaCost GetEnableParent GetEnchantArt GetEnchantment GetEnchantmentValue GetEnchantShader GetEquipAbility GetEquippedItemId GetEquippedModel GetEquippedObject GetEquipType GetExperienceForLevel GetExplosion GetFaceMorph GetFacePreset GetFaceTextureSet GetFactions GetFlightDiveBombChance GetFlightFlyingAttackChance GetFlightHoverChance GetFloat GetFogDistance GetFormEx GetFrequencyShift GetFrequencyVariance GetFurnitureReference GetGemSize GetGreen GetGroupOffensiveMult GetHairColor GetHarvestSound GetHeadPart GetHitEffectArt GetHitShader GetHotkeyBoundObject GetHue GetIconPath GetID GetImageSpaceMod GetImpactDataSet GetIndexOfExtraPart GetIndexOfHeadPartByType GetIndexOfOverlayHeadPartByType GetIngredient GetINIBool GetINIFloat GetINIInt GetINIString GetInt GetIsNthEffectKnown GetItemCharge GetItemMaxCharge GetKeyword GetKeywordRestrictions GetLight GetLongRangeStrafeMult GetMagicEffects GetMagickaCost GetMagicMult GetMagnitude GetMappedControl GetMappedKey GetMaskForSlot GetMaximumValue GetMaxRange GetMeleeAttackStaggeredMult GetMeleeBashAttackMult GetMeleeBashMult GetMeleeBashPowerAttackMult GetMeleeBashRecoiledMult GetMeleeMult GetMeleePowerAttackBlockingMult GetMeleePowerAttackStaggeredMult GetMeleeSpecialAttackMult GetMerchantContainer GetMessageIconPath GetMinRange GetModAuthor GetModByName GetModCount GetModDependencyCount GetModDescription GetModelNthTextureSet GetModelNumTextureSets GetModelPath GetModName GetName GetNextPerk GetNodeLocalPosition GetNodeLocalPositionX GetNodeLocalPositionY GetNodeLocalPositionZ GetNodeLocalRotationEuler GetNodeLocalRotationMatrix GetNodeScale GetNodeWorldPosition GetNodeWorldPositionX GetNodeWorldPositionY GetNodeWorldPositionZ GetNodeWorldRotationEuler GetNodeWorldRotationMatrix GetNthAdditionalRace GetNthAlias GetNthArmorAddon GetNthChar GetNthCount GetNthEffectArea GetNthEffectDuration GetNthEffectMagicEffect GetNthEffectMagnitude GetNthEntryLeveledList GetNthEntryPriority GetNthEntryQuest GetNthEntryRank GetNthEntrySpell GetNthEntryStage GetNthEntryText GetNthEntryValue GetNthExtraPart GetNthForm GetNthHeadPart GetNthIngredient GetNthIngredientQuantity GetNthKeyPressed GetNthKeyword GetNthLevel GetNthModDependency GetNthOverlayHeadPart GetNthParent GetNthPart GetNthPlayableRace GetNthRecoveryTime GetNthRef GetNthReferenceAlias GetNthSpell GetNthTexturePath GetNthTintMaskColor GetNthTintMaskTexturePath GetNthTintMaskType GetNthWordOfPower GetNumAdditionalRaces GetNumAliases GetNumArmorAddons GetNumEffects GetNumEntries GetNumExtraParts GetNumForms GetNumHeadParts GetNumIngredients GetNumItems GetNumKeysPressed GetNumKeywords GetNumOverlayHeadParts GetNumParents GetNumParts GetNumPlayableRaces GetNumReferenceAliases GetNumRefs GetNumTexturePaths GetNumTintMasks GetNumTintsByType GetOffensiveMult GetOutfit GetPerk GetPerkPoints GetPerks GetPerkTree GetPlayerExperience GetPlayerMovementMode GetPluginVersion GetPoison GetPriority GetProjectile GetQuality GetQuest GetRangedMult GetReach GetRed GetReferenceAliases GetRelativeNodePosition GetRelativeNodePositionX GetRelativeNodePositionY GetRelativeNodePositionZ GetResist GetResistance GetResult GetResultQuantity GetSaturation GetShoutMult GetSkill GetSkillExperience GetSkillImproveMult GetSkillImproveOffset GetSkillLevel GetSkillOffsetMult GetSkillUsageMult GetSkillUseMult GetSkin GetSkinFar GetSlotMask GetSoulSize GetSpeed GetSpell GetSpellCount GetStaffMult GetStagger GetString GetSunDamage GetSunGlare GetTimeElapsed GetTintMaskColor GetTintMaskTexturePath GetTotalArmorWeight GetTotalItemWeight GetType GetUnarmedMult GetUseSound GetValidRaces GetVendorEndHour GetVendorRadius GetVendorStartHour GetVersion GetVersionBeta GetVersionMinor GetVersionRelease GetWaterLevel GetWeaponType GetWeight GetWeightClass GetWindDirection GetWindDirectionRange GetWorkbenchKeyword GetWorldModelNthTextureSet GetWorldModelNumTextureSets GetWorldModelPath GetWornForm GetWornItemId HasExtraPart HasWorldModel HoldKey InvokeBool InvokeBoolA InvokeFloat InvokeFloatA InvokeForm InvokeInt InvokeIntA InvokeString InvokeStringA IsAIEnabled IsBolt IsDigit IsEffectFlagSet IsExtraPart IsFactionFlagSet IsFood IsHarvested IsKeyPressed IsLetter IsMenuOpen IsNotSellBuy IsObjectFavorited IsOffLimits IsPoison IsPrintable IsPunctuation IsRaceFlagSet IsRead IsSkill IsSwimming IsTakeable IsTextInputEnabled LeftShift LoadGame Log LogicalAnd LogicalNot LogicalOr LogicalXor ModArmorRating ModPerkPoints OnlyBuysStolenItems OpenCustomMenu PushBool PushBoolA PushFloat PushFloatA PushForm PushInt PushIntA PushString PushStringA QueueNiNodeUpdate RegenerateHead RegisterForActorAction RegisterForCameraState RegisterForControl RegisterForCrosshairRef RegisterForKey RegisterForMenu RegisterForNiNodeUpdate RegisterForModEvent Release ReleaseKey RemoveSlotFromMask ReplaceHeadPart ResetExpressionOverrides ResetInventory ResizeAliasArray ResizeBoolArray ResizeFloatArray ResizeFormArray ResizeIntArray ResizeStringArray RightShift Run SaveGame Send SendModEvent SetAllowDualWielding SetArea SetArmorRating SetAssociatedSkill SetAvoidThreatChance SetBaseCost SetBaseDamage SetBlue SetBool SetBuySellList SetCastingArt SetCastTime SetChanceGlobal SetChanceNone SetClass SetCloseRangeDuelingCircleMult SetCloseRangeDuelingFallbackMult SetCloseRangeFlankingFlankDistance SetCloseRangeFlankingStalkTime SetColor SetCombatStyle SetCritDamage SetCritEffect SetCritEffectOnDeath SetCritMultiplier SetDecibelAttenuation SetDecibelVariance SetDefaultVoiceType SetDefensiveMult SetDisplayName SetEffectFlag SetEnchantArt SetEnchantment SetEnchantmentValue SetEnchantShader SetEquipAbility SetEquippedModel SetEquipType SetExplosion SetExpressionModifier SetExpressionPhoneme SetFaceMorph SetFacePreset SetFaceTextureSet SetFactionFlag SetFlightDiveBombChance SetFlightFlyingAttackChance SetFlightHoverChance SetFloat SetForm SetFrequencyShift SetFrequencyVariance SetGameSettingBool SetGameSettingFloat SetGameSettingInt SetGameSettingString SetGoldValue SetGreen SetGroupOffensiveMult SetHairColor SetHarvested SetHarvestSound SetHeight SetHitEffectArt SetHitShader SetHue SetIconPath SetImageSpaceMod SetImpactDataSet SetIngredient SetInt SetItemCharge SetItemHealthPercent SetItemMaxCharge SetKeywordRestrictions SetLight SetLongRangeStrafeMult SetMagicMult SetMaxRange SetMeleeAttackStaggeredMult SetMeleeBashAttackMult SetMeleeBashMult SetMeleeBashPowerAttackMult SetMeleeBashRecoiledMult SetMeleeMult SetMeleePowerAttackBlockingMult SetMeleePowerAttackStaggeredMult SetMeleeSpecialAttackMult SetMerchantContainer SetMessageIconPath SetMinRange SetMiscStat SetModelNthTextureSet SetModelPath SetName SetNodeLocalPosition SetNodeLocalPositionX SetNodeLocalPositionY SetNodeLocalPositionZ SetNodeLocalRotationEuler SetNodeLocalRotationMatrix SetNodeScale SetNodeTextureSet SetNotSellBuy SetNthCount SetNthEffectArea SetNthEffectDuration SetNthEffectMagnitude SetNthEntryLeveledList SetNthEntryPriority SetNthEntryQuest SetNthEntryRank SetNthEntrySpell SetNthEntryStage SetNthEntryText SetNthEntryValue SetNthHeadPart SetNthIngredient SetNthIngredientQuantity SetNthLevel SetNthRecoveryTime SetNthSpell SetNthTexturePath SetNthTintMaskColor SetNthTintMaskTexturePath SetNthWordOfPower SetOffensiveMult SetOnlyBuysStolenItems SetPerk SetPerkPoints SetPlayerExperience SetPlayerKnows SetPlayerLevel SetPlayersLastRiddenHorse SetProjectile SetQuality SetRaceFlag SetRangedMult SetReach SetRed SetResist SetResistance SetResult SetResultQuantity SetSaturation SetShoutMult SetSkill SetSkillExperience SetSkillImproveMult SetSkillImproveOffset SetSkillLevel SetSkillOffsetMult SetSkillUsageMult SetSkillUseMult SetSkin SetSkinFar SetSlotMask SetSpeed SetStaffMult SetStagger SetString SetTintMaskColor SetTintMaskTexturePath SetUnarmedMult SetValidRaces SetVendorEndHour SetVendorRadius SetVendorStartHour SetVoiceType SetWeaponType SetWeight SetWeightClass SetWorkbenchKeyword SetWorldModelNthTextureSet SetWorldModelPath SheatheWeapon Split Substring TapKey TempClone ToArray UnbindObjectHotkey UnequipItemEx UnregisterForActorAction UnregisterForAllControls UnregisterForAllKeys UnregisterForAllMenus UnregisterForAllModEvents UnregisterForCameraState UnregisterForControl UnregisterForCrosshairRef UnregisterForKey UnregisterForMenu UnregisterForModEvent UnregisterForNiNodeUpdate UpdateHairColor UpdateThirdPerson UpdateTintMaskColors UpdateWeight</Keywords>
            <Keywords name="Keywords7">AddKeyIfNeeded AddToFaction AllowPCDialogue AllowPickpocket AvoidsRoads CanFly CanSwim CantOpenDoors CanWalk ClearAllowPCDialogue ClearAllowPickpocket ClearAvoidsRoads ClearCantOpenDoors ClearForcedLandingMarker ClearNoCombatInWater ClearNoKNockdowns ClearNoShadow ClearVendor countLinkedRefChain DamageAV DeleteWhenAble DisableLinkChain EnableLinkChain FindClosestActorFromRef FindClosestReferenceOfAnyTypeInListFromRef FindClosestReferenceOfTypeFromRef FindRandomActorFromRef FindRandomReferenceOfAnyTypeInListFromRef FindRandomReferenceOfTypeFromRef ForceAV ForceRefIfEmpty GetActorBase GetActorRef GetActorReference GetAR GetAV GetAVIByID GetAVIByName GetAVPercentage GetBaseAV GetBlue GetGreen GetHue GetMaskForSlot GetNodePositionX GetNodePositionY GetNodePositionZ GetNumber GetRed GetRef GetSaturation GetScriptVersionRelease GetSelfAsActor GetSkillLegendaryLevel GetStage GetStageDone GetValue GetValueInt HasKeywordString Invoke InvokeNumber InvokeNumberA IsBattleaxe IsBoots IsBow IsChildRace IsClothing IsClothingBody IsClothingFeet IsClothingHands IsClothingHead IsClothingPoor IsClothingRich IsClothingRing IsCuirass IsDagger IsEnabled IsGauntlets IsGreatsword IsHeavyArmor IsHelmet IsImmobile IsInInterior IsInLocation IsJewelry IsLightArmor IsMace IsNearPlayer IsNotPushable IsPlayable IsSameLocation IsShield IsStaff IsSword IsVendor IsWarAxe IsWarhammer KillEssential MakeCanFly MakeCanSwim MakeCanWalk MakeChildRace MakeImmobile MakeMobile MakeNoKnockdowns MakeNonChildRace MakeNonFlying MakeNonSwimming MakeNonWalking MakeNotPushable MakePlayable MakePlayerFriend MakePushable MakeUnplayable MakeVendor Mod ModAR ModAV ModFavorPoints ModFavorPointsWithGlobal ModObjectiveGlobal MoveToIfUnloaded MoveToWhenUnloaded NoCombatInWater NoKnockdowns NoShadow rampRumble RestoreAV SetAllowPCDialogue SetAllowPickpocket SetAR SetAV SetAvoidsRoads SetCantOpenDoors SetNoCombatInWater SetNodePositionX SetNodePositionY SetNodePositionZ SetNoShadow SetNumber SetSkillLegendaryLevel SetStage SetValueInt SplineTranslateToRef TraceAndBox TraceConditional TranslateToRef TryToAddToFaction TryToClear TryToDisable TryToDisableNoWait TryToEnable TryToEnableNoWait TryToEvaluatePackage TryToKill TryToMoveTo TryToRemoveFromFaction TryToReset TryToStopCombat</Keywords>
            <Keywords name="Keywords8">EquipSlot_Default EquipSlot_LeftHand EquipSlot_RightHand kAcousticSpace kAction kActivator kActorValueInfo kAddonNode kAmmo kANIO kApparatus kARMA kArmor kArrow kArt kAssociationType kBarrierProjectile kBeamProjectile kBodyPartData kBook kCameraPath kCameraShot kCell kCharacter kClass kClimate kCollisionLayer kColorForm kCombatStyle kConeProjectile kConstructibleObject kContainer kDebris kDefaultObject kDialogueBranch kDLVW kDoor kDualCastData kEffectSetting kEffectShader kEnchantment kEncounterZone kEquipSlot kExplosion kEyes kFaction kFaction_CanBeOwner kFaction_CrimeGoldDefaults kFaction_HiddenFromNPC kFaction_IgnoreAssault kFaction_IgnoreMurder kFaction_IgnorePickpocket kFaction_IgnoreStealing kFaction_IgnoreTrespass kFaction_IgnoreWerewolf kFaction_NoReportCrime kFaction_SpecialCombat kFaction_TrackCrime kFaction_Vendor kFlameProjectile kFlora kFootstep kFootstepSet kFurniture kGlobal kGMST kGrass kGrenade kGroup kHazard kHeadPart kIdle kIdleMarker kImageSpace kImageSpaceModifier kImpactData kImpactDataSet kIngredient kKey kKeyword kLand kLandTexture kLeveledCharacter kLeveledItem kLeveledSpell kLight kLightingTemplate kList kLoadScreen kLocation kLocationRef kMaterial kMaterialType kMenuIcon kMessage kMisc kMissile kMovableStatic kMovementType kMusicTrack kMusicType kNAVI kNavMesh kNone kNote kNPC kOutfit kPackage kPerk kPHZD kPotion kProjectile kQuest kRace kRace_AllowMultipleMembraneShaders kRace_AllowPCDialogue kRace_AllowPickpocket kRace_AllowRagdollCollision kRace_AlwaysUseProxyController kRace_AvoidsRoads kRace_CantOpenDoors kRace_Child kRace_FaceGenHead kRace_Flies kRace_Immobile kRace_NoCombatInWater kRace_NoKnockdowns kRace_NoRotatingToHeadTrack kRace_NoShadow kRace_NotPushable kRace_Playable kRace_SpellsAlignWithMagicNode kRace_Swims kRace_TiltFrontBack kRace_TiltLeftRight kRace_UseHeadTrackAnim kRace_UseWorldRaycasts kRace_Walks kRagdoll kReference kReferenceEffect kRegion kRelationship kReverbParam kScene kScript kScrollItem kShaderParticleGeometryData kShout kSkill kSlotMask30 kSlotMask31 kSlotMask32 kSlotMask33 kSlotMask34 kSlotMask35 kSlotMask36 kSlotMask37 kSlotMask38 kSlotMask39 kSlotMask40 kSlotMask41 kSlotMask42 kSlotMask43 kSlotMask44 kSlotMask45 kSlotMask46 kSlotMask47 kSlotMask48 kSlotMask49 kSlotMask50 kSlotMask51 kSlotMask52 kSlotMask53 kSlotMask54 kSlotMask55 kSlotMask56 kSlotMask57 kSlotMask58 kSlotMask59 kSlotMask60 kSlotMask61 kSoulGem kSound kSoundCategory kSoundDescriptor kSoundOutput kSpell kStatic kStaticCollection kStoryBranchNode kStoryEventNode kStoryQuestNode kTalkingActivator kTES4 kTextureSet kTLOD kTOFT kTopic kTopicInfo kTree kVoiceType kWater kWeapon kWeather kWordOfPower kWorldSpace Type_Brows Type_Eyes Type_Face Type_FacialHair Type_Hair Type_Misc Type_Scar WeaponTypeBow WeaponTypeCrossbow WeaponTypeHandToHand WeaponTypeOneHandAxe WeaponTypeOneHandDagger WeaponTypeOneHandMace WeaponTypeOneHandSword WeaponTypeStaff WeaponTypeTwoHandAxe WeaponTypeTwoHandSword</Keywords>
            <Keywords name="Delimiters">00;/ 01 02/; 03{ 04 05} 06; 07 08((EOL)) 09&quot; 10\ 11&quot; 12 13 14 15 16 17 18 19 20 21 22 23</Keywords>
        </KeywordLists>
        <Styles>
            <WordsStyle name="DEFAULT" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
            <WordsStyle name="COMMENTS" fgColor="008000" bgColor="FFFFFF" fontName="" fontStyle="2" nesting="0" />
            <WordsStyle name="LINE COMMENTS" fgColor="008000" bgColor="FFFFFF" fontName="" fontStyle="2" nesting="0" />
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