Difference between revisions of "GetParentCell - ObjectReference"

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== See Also ==
== See Also ==
*[[Cell Script]]
*[[ObjectReference Script]]
*[[ObjectReference Script]]

Revision as of 18:23, 4 July 2015

Member of: ObjectReference Script

Obtains the Cell this object is currently in.

Syntax

Cell Function GetParentCell() native

Parameters

None

Return Value

The Cell the object is currently in.

Examples

; Is this object and the player in the same cell?
if (PinkPony.GetParentCell() == Game.GetPlayer().GetParentCell())
  Debug.Trace("We are in the same cell with the pink pony")
endIf

Notes

If the reference is in an unloaded exterior cell, this function will return None.

See Also