GetInCurrentLoc

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Revision as of 21:35, 21 November 2023 by Jadkai (talk | contribs) (Add my findings about the behavior of GetInCurrentLoc when filling aliases, specifically that a reference's current and persistence location are both considered.)
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Description

GetInCurrentLoc returns 1 if the reference's current location is (or has a parent location of) the supplied location. If run on a location, returns 1 if the parent of the location is (or has a parent location of) the supplied location.

When you use GetInCurrentLoc to fill a Reference Alias, be aware that a reference's current actual location as well as its persistence location, if it has one, will be considered.

For example, if an Actor is currently in Markarth but has a persistence location of WhiterunLocation, then GetInCurrentLoc WhiterunLocation will match the Actor, even though the Actor is actually in Markarth.

Syntax

[ObjectREF].GetInCurrentLoc Location

Examples

player.GetInCurrentLoc WhiterunLocation   ;returns true if player is in WhiterunLocation or in a location that has WhiterunLocation as a parent.

See Also

Papyrus Functions