Activate (Procedure)
Revision as of 02:49, 16 February 2012 by imported>Catwheezle (Added "see also" section items.)
Behavior
Description:
Actors walks to target and activates it.
The procedure completes:
When the actor activates the target.
Parameters
- Target (Target): What object to activate (usually a SingleRef or a LinkedRef)
- NumToActivate (Int): How many times to activate (??? or if given an object list, how many objects to activate ???)
Notes
- None
See Also
- UseIdleMarker (Procedure)
- Activate
- Activate - ObjectReference
- Activator
- BlockActivation - ObjectReference
- OnActivate - ObjectReference