Difference between revisions of "Bethesda Tutorial Quest Objectives"

→‎Trying it out: Added a note to make sure to start from a new game after adding aliases to a start-enabled quest.
imported>SLiesegang
(→‎Trying it out: Added a note to make sure to start from a new game after adding aliases to a start-enabled quest.)
 
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=Trying it out=
=Trying it out=
{{WarningBox|Make sure that you start from a fresh game. Aliases that you add to a quest that is already running won't work properly, so if you load a game that you created with your mod active from before you added the new aliases, the new additions will not work. You can test from a fresh game without running through the Helgen escape by using the command <code>COC MixwaterMillWorkersHouse</code> from the game's main menu.}}
Now when you progress through the quest, your progress will be visible in your journal and you will have quest targets to the various plot points.  
Now when you progress through the quest, your progress will be visible in your journal and you will have quest targets to the various plot points.  


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