Difference between revisions of "Bethesda Tutorial Quest Loose Ends"
Bethesda Tutorial Quest Loose Ends (edit)
Revision as of 21:26, 9 February 2012
, 21:26, 9 February 2012Undo revision 27370 by Zaflis (talk)
imported>Zaflis (DungeonMarker.AddToMap() <- Will result in compile errors. If you do know how it would work, please tell how.) |
imported>Cipscis |
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Line 67: | Line 67: | ||
[[File:ReachwindMapMarker.png|600px]] | [[File:ReachwindMapMarker.png|600px]] | ||
Navigate to stage 20 of our quest, and add an ObjectReference property | Navigate to stage 20 of our quest, and add an ObjectReference property to the script, and call it "DungeonMarker". Select the map marker as the target of the property. | ||
Now, edit the stage 20 script so it reads: | Now, edit the stage 20 script so it reads: | ||
Line 75: | Line 75: | ||
SetObjectiveDisplayed(20) | SetObjectiveDisplayed(20) | ||
DungeonMarker.AddToMap() | |||
</source> | </source> | ||