Page history
3 July 2012
18 June 2012
16 June 2012
no edit summary
m+106
→Examples: Missed 'EndIf'
m+10
Restored aiButton == -1 for the examples where it matters. Menus will stagger if it's not there, showing the MessageBox when not desired.
m+97
15 June 2012
13 June 2012
no edit summary
+47
no edit summary
m−2
Swapped Game.GetPlayer() for PlayerREF property as it's so much faster
m−75
no edit summary
m−13
29 April 2012
18 April 2012
15 April 2012
14 April 2012
13 April 2012
→Notes
m+93
no edit summary
m+38
Changed second example to use a book
m+479
GetBaseObject() replaced with MenuARMO
m+39
Added to the Tutorials categories
+55
12 April 2012
→Notes: Linked GetVM*Variable
m+113
→Examples
m+53
→Examples
m−1
Clarified...
m+147
→Examples
m→Examples
m−1
Syntax mishap
mDrat! More grammar...
m→Examples: Grammar
m−15
Added Notes/Revised overview
m+884
Added Menu() function example for larger, looping menus
+1,702
→Examples: Optimized second example
m−39
Changed first example to OnContainerChanged()
m+86
→Overview
m−3
→Examples: abPreventEquip = False
m+2
Initial
+3,570