GetEquippedShout
Revision as of 11:07, 21 November 2011 by imported>SJML Bot (Bot creating condition functions pages.)
GetEquippedShout allows you to compare the reference actor's currently equipped shout with the specified shout.
[actor].GetEquippedShout ShoutID
This'll be true (1.0) if the actor's currently equipped shout is ShoutID, false (0.0) if it's not.