IsOwner
Revision as of 16:56, 28 November 2011 by imported>JBurgess
Syntax:
IsOwner NPC/FactionID (optional)
Example:
SpecialObject.IsOwner BrotherhoodSteelFaction SpecialObject.IsOwner SaraLyonsRef SpecialObject.IsOwner
Returns 1 if calling object is owned by the specified faction/NPC. This only checks actual ownership on the reference not the inherited ownership from the cell. If called without parameter, returns 1 if the calling object is owned by the player (i.e. has no ownership).
Papyrus Version
GetActorOwner - ObjectReference
GetFactionOwner - ObjectReference