Difference between revisions of "Animation Events"

444 bytes added ,  04:13, 30 November 2013
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imported>GigaPoint
imported>GigaPoint
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This is a collection of registered animation events (for humanoid races; other races will be included eventually). Events that are bolded are valid events.  
This is a collection of registered animation events (for humanoid races; other races will be included eventually). Events that are bolded are valid events.  
*Note: This page will eventually just be valid events, but for now all registered events will be listed here.


== Magic Animation Events ==
== Magic Animation Events ==


 
*arrowDetach
*attackStop
*BeginCastRight
*BeginCastLeft
*BeginWeaponDraw
*CastStop
*DisableBumper
*EnableBumper
*InterruptCast
*Magic_Equip_Out
*MRh_Equipped_Event
*MRh_PreSelfConOut
*MRh_SpellFire_Event
*MRh_WinEnd
*MRh_WinStart
*SprintStop
*tailCombatIdle
*tailCombatState
*tailEquip
*WeapEquip_Out
*WeapEquip_OutMoving
*weaponDraw






== Weapon Animation Events ==
== Weapon Animation Events ==
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