Difference between revisions of "Animation Events"
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imported>GigaPoint |
imported>GigaPoint |
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This is a collection of registered animation events (for humanoid races; other races will be included eventually). Events that are bolded are valid events. | This is a collection of registered animation events (for humanoid races; other races will be included eventually). Events that are bolded are valid events. | ||
*Note: This page will eventually just be valid events, but for now all registered events will be listed here. | |||
== Magic Animation Events == | == Magic Animation Events == | ||
*arrowDetach | |||
*attackStop | |||
*BeginCastRight | |||
*BeginCastLeft | |||
*BeginWeaponDraw | |||
*CastStop | |||
*DisableBumper | |||
*EnableBumper | |||
*InterruptCast | |||
*Magic_Equip_Out | |||
*MRh_Equipped_Event | |||
*MRh_PreSelfConOut | |||
*MRh_SpellFire_Event | |||
*MRh_WinEnd | |||
*MRh_WinStart | |||
*SprintStop | |||
*tailCombatIdle | |||
*tailCombatState | |||
*tailEquip | |||
*WeapEquip_Out | |||
*WeapEquip_OutMoving | |||
*weaponDraw | |||
== Weapon Animation Events == | == Weapon Animation Events == |