PlayMagicShaderVisuals

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Syntax:

objRef.PlayMagicShaderVisuals EffectShaderID, Duration (optional) 

Example:

objRef.PlayMagicShaderVisuals GhostFxShader
player.pms absorbGreenFXS 10


Plays the effect shader visuals on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.

Papyrus Version[edit | edit source]

Play - EffectShader

See Also[edit | edit source]

PlayMagicEffectVisuals

StopMagicEffectVisuals

StopMagicShaderVisuals