Visual Effect

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Visual Effect Object[edit | edit source]

Visual Effect objects are found in the Object Window under WorldData.

To create a new Visual Effect, right-click in the list of visual effects in the Object Window and select "new" from the popup. To create a new Visual Effect based off an existing one, right-click the Visual Effect you wish to use as a basis and select "duplicate". To delete an existing Visual Effect, right-click that Visual Effect and select delete.

Visual Effect Dialog[edit | edit source]

Jb VisualEffect01a.jpg

ID[edit | edit source]

The editor ID of the Visual Effect base object.

Effect Art[edit | edit source]

Art Object used for the effect.

Shader[edit | edit source]

A Magic Effect Shader can be applied with this Visual Effect.

Rotate To Face Target[edit | edit source]

This option is used by the scripting system to rotate (or aim) the art object towards another "target" reference (something other than the effect target).

Attach to camera[edit | edit source]

When this visual effect is applied, the art will be positioned at and move with the camera if this box is checked. This only applies to effect art.

Inherit Rotation[edit | edit source]

If the Visual Effect is camera attached, this setting controls whither the art rotates with the camera, or stays aligned to the world.