Visual Effect
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Visual Effect Object[edit | edit source]
Visual Effect objects are found in the Object Window under WorldData.
To create a new Visual Effect, right-click in the list of visual effects in the Object Window and select "new" from the popup. To create a new Visual Effect based off an existing one, right-click the Visual Effect you wish to use as a basis and select "duplicate". To delete an existing Visual Effect, right-click that Visual Effect and select delete.
Visual Effect Dialog[edit | edit source]
ID[edit | edit source]
The editor ID of the Visual Effect base object.
Effect Art[edit | edit source]
Art Object used for the effect.
Shader[edit | edit source]
A Magic Effect Shader can be applied with this Visual Effect.
Rotate To Face Target[edit | edit source]
This option is used by the scripting system to rotate (or aim) the art object towards another "target" reference (something other than the effect target).
Attach to camera[edit | edit source]
When this visual effect is applied, the art will be positioned at and move with the camera if this box is checked. This only applies to effect art.
Inherit Rotation[edit | edit source]
If the Visual Effect is camera attached, this setting controls whither the art rotates with the camera, or stays aligned to the world.