Difference between revisions of "Global"
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→Scripting
imported>Jog |
imported>Jog |
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===Scripting=== | ===Scripting=== | ||
To access global variables in Papyrus scripts, one needs to use the functions [[GetValue]] and [[SetValue]] | To access global variables in Papyrus scripts, one needs to use the functions [[GetValue]] and [[SetValue]] | ||
float myhour = GameHour.Getvalue() | |||
GameHour.Setvalue(10) | GameHour.Setvalue(10) | ||