Hazard: Difference between revisions

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320 bytes added ,  19 June 2012
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imported>Fg109
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imported>HawkFest
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*'''Limit:''' [Unknown/Not Yet Tested]
*'''Limit:''' [Unknown/Not Yet Tested]
*'''Radius:''' This is the radius of the area of influence of the Hazard.
*'''Radius:''' This is the radius of the area of influence of the Hazard.
*'''Target Interval:''' Tick in seconds, ie. set to 5 will activate effects of Hazard once every 5 seconds.
*'''Target Interval:''' Interval in seconds between each Hazard effect's casting/activation, ie. setting to 5 will activate effects of Hazard once every 5 seconds. If the effect is a magic spell, this is the interval in seconds before the next cast after the end of the current casted magic spell ; eg. if the spell has a duration of 60 s., then the next cast will happen 65 s. after the current cast (5 s. after the current casted spell).
*'''IS Radius:''' [Unknown/Not Yet Tested]
*'''IS Radius:''' [Unknown/Not Yet Tested]
*'''Art File:''' The nif file to be used, for example "TurnUndeadHazard.Nif" for the ringed effect for the turn undead spell.
*'''Art File:''' The nif file to be used, for example "TurnUndeadHazard.Nif" for the ringed effect for the turn undead spell.
*'''Light:''' The "World Objects - Light" Light effect.
*'''Light:''' The "World Objects - Light" Light effect.
*'''Spell:''' Magic spell that gets applied to Hazard, note: the "Caster" is always unaffected by the Hazard.
*'''Spell:''' Hazard effect's magic spell. Note: the "Caster" is always unaffected by the Hazard.
*'''Sound:''' The "Audio - Sound Descriptor" Sound effect played during Hazard.
*'''Sound:''' The "Audio - Sound Descriptor" Sound effect played during Hazard.
*'''IS Mod:''' [Unknown/Not Yet Tested]
*'''IS Mod:''' [Unknown/Not Yet Tested]
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