Difference between revisions of "Idle Markers"

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9 bytes removed ,  03:21, 20 February 2012
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{{Template:NewFeature|In Skyrim, many idle animations have been implemented as [[Furniture|Furniture Objects]] (orange markers) instead of Idle Marker Objects (blue 'I' markers). Furniture is more restrictive (you can't add or delete animations involving a piece of furniture), but allows the animation to be posed more precisely. In conjunction with the [[SetRestrained_-_Actor|Set Restrained]] Function, Furniture can also be used to 'hold' an Actor in a pose or animation even when they might otherwise be pushed out of it.}}
{{NewFeature|In Skyrim, many idle animations have been implemented as [[Furniture|Furniture Objects]] (orange markers) instead of Idle Marker Objects (blue 'I' markers). Furniture is more restrictive (you can't add or delete animations involving a piece of furniture), but allows the animation to be posed more precisely. In conjunction with the [[SetRestrained_-_Actor|Set Restrained]] Function, Furniture can also be used to 'hold' an Actor in a pose or animation even when they might otherwise be pushed out of it.}}


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