Difference between revisions of "IsInFurnitureState"
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imported>SJML Bot (Bot creating condition functions pages.) |
imported>SureAI-Nicolas |
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[[Category:Condition Functions]] | |||
== Syntax == | |||
ActorID.IsInFurnitureState | |||
== Return Value == | |||
Returns 1 if the specified actor is currently in the selected furniture state. | |||
[[ | *Lay | ||
*Lean | |||
*Sit | |||
== Notes == | |||
GetSitting will never return 1, if an actor is sleeping in a bed or leaning on a wall. If you want to check whether an NPC (or the player) has entered a piece of furniture, and is currently in the Idle-animation state of this furniture, use this function | |||
== See Also == | |||
*[[Actor Script]] | |||
*[[GetSleepState - Actor]] | |||
*[[IsPCSleeping]] | |||
*[[GetSitting]] |