Difference between revisions of "KeepOffsetFromActor - Actor"
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→Notes
imported>Terra Nova2 m (→Notes) |
imported>MoopusMaximus (→Notes) |
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*The default values will cause the follower to continually run into the target, use larger values instead. | *The default values will cause the follower to continually run into the target, use larger values instead. | ||
*This is nifty if you want an NPC to walk next to another. | *This is nifty if you want an NPC to walk next to another. | ||
*This function can be used as a way to force actors to walk in a direction, similar to Obscript's PlayGroup function. See [http://forums.bethsoft.com/topic/1585680-tutorial-make-an-npc-walk-forward-without-heavy-math/ Here.] | |||
== See Also == | == See Also == | ||
*[[Actor Script]] | *[[Actor Script]] | ||
*[[ClearKeepOffsetFromActor - Actor]] | *[[ClearKeepOffsetFromActor - Actor]] |