MiscItem: Difference between revisions
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Added some usage notes
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imported>Bug64 m (Added some usage notes) |
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==MiscItem Dialog== | ==MiscItem Dialog== | ||
* (See fields common to many [[:Category:Items|Item]] windows) | * (See fields common to many [[:Category:Items|Item]] windows) | ||
==Notes== | |||
The way a model behaves in the world is a function of its havok data. Models that were created for static objects aren't intended to move and as a result, may not have havok data. If you select such a model, when the player drops the item from their inventory, it will hang in mid-air (it has no mass to make it fall). You will need to copy the model and fill-in the havok data before it will behave correctly. | |||
{{languages|MiscItem}} | {{languages|MiscItem}} | ||