Difference between revisions of "ModActorValue - Actor"

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== Notes ==
== Notes ==
*This function modifies the current value as opposed to the base value.
*This function modifies the current value as opposed to the base value.
*ModActorValue() with a negative number is equivalent to DamageActorValue() (not always true, see talk)
*ModActorValue is distinct from DamageActorValue because it adjusts the maximum value for the AV, while DamageActorValue or RestoreActorValue only adjust the current value. For example, if an actor has 100 Health, ModActorValue by -10 will lower the health total to 90/90, whereas DamageActorValue by 10 will result in 90/100 Health.
*ModActorValue() with a positive number is equivalent to RestoreActorValue() except that RestoreActorValue will not set the current value higher than the base value.


== See Also ==
== See Also ==
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