Difference between revisions of "MoveTo - ObjectReference"
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Note about flora objects.
imported>Chesko (Cleaned up grammar; fixed code example.) |
imported>Chesko (Note about flora objects.) |
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== Notes == | == Notes == | ||
* MoveTo() should be avoided for placing other actors in sight of the player, as they will suddenly appear in an unrealistic way. Instead, consider placing them nearby but out of sight, and making them approach the player themselves, using [[PathToReference - Actor|PathToReference]] or [[ForceGreet (Procedure)|ForceGreet]]. | * MoveTo() should be avoided for placing other actors in sight of the player, as they will suddenly appear in an unrealistic way. Instead, consider placing them nearby but out of sight, and making them approach the player themselves, using [[PathToReference - Actor|PathToReference]] or [[ForceGreet (Procedure)|ForceGreet]]. | ||
* Flora objects cannot be moved using MoveTo. | |||
* Making an actor MoveTo() a furniture reference will make the actor immediately assume the position of "using" that furniture, without playing the furniture entrance animation. Example: PlayerRef.MoveTo(BedReference) will make the player lie down on the bed reference (without playing the bed entrance animation). | * Making an actor MoveTo() a furniture reference will make the actor immediately assume the position of "using" that furniture, without playing the furniture entrance animation. Example: PlayerRef.MoveTo(BedReference) will make the player lie down on the bed reference (without playing the bed entrance animation). |