Music Type: Difference between revisions
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imported>Scornett-Bot m (Script running global find and replace: Category:Object Classes for Category:Objects) |
imported>Galahaut m (Cross-linking) |
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[[Category:Object Classes]] | [[Category:Object Classes]] | ||
Defines a type or category of music (e.g. Ambient, Combat, Tavern) and some of its playback parameters. Music Tracks are added to the Music Type in a list, and their order can be changed with the arrow tabs below. | Defines a type or category of music (e.g. Ambient, Combat, Tavern) and some of its playback parameters. [[Music Track|Music Tracks]] are added to the Music Type in a list, and their order can be changed with the arrow tabs below. | ||
* '''Priority''' defines a Music Type's level of importance in relation to other Music Types at the time of playback. For example, a Combat music type should always have a relatively high priority in relation to Ambient music so that the Combat music will play when requested. | * '''Priority''' defines a Music Type's level of importance in relation to other Music Types at the time of playback. For example, a Combat music type should always have a relatively high priority in relation to Ambient music so that the Combat music will play when requested. | ||