Difference between revisions of "Projectile"
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→Projectile Dialog: added lifetime field
imported>RedwoodElf m (→Projectile Dialog: It's spelled "Lightning" - "Lightening" is "To reduce the weight of") |
imported>Fowl m (→Projectile Dialog: added lifetime field) |
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Line 49: | Line 49: | ||
*'''Cone Spread:''' (Only for Cone-based Projectiles) | *'''Cone Spread:''' (Only for Cone-based Projectiles) | ||
*'''Collision Radius:''' | *'''Collision Radius:''' | ||
*'''Lifetime:''' How long the projectile stays alive. Arrows are set to 0.00 to live forever. | |||
*'''Muzzle Flash:''' If checked, a light will appear at the tip of the weapon when fired. | *'''Muzzle Flash:''' If checked, a light will appear at the tip of the weapon when fired. | ||
**'''Light:''' Editor ID of light object to be used. | **'''Light:''' Editor ID of light object to be used. |