Difference between revisions of "RegisterForModEvent - Form"
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→Notes: Deregistration also occurs after an event fires.
imported>Templar-von-Midgard m (added SendModEvent) |
imported>XJDHDR (→Notes: Deregistration also occurs after an event fires.) |
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*Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed. | *Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed. | ||
*You must register for ModEvents after every game load! | *You must register for ModEvents after every game load! | ||
*A script is deregistered for a ModEvent after that event occurs. | |||
== See Also == | == See Also == |