Difference between revisions of "Talk:Bethesda Tutorial Creation Kit Interface"
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Talk:Bethesda Tutorial Creation Kit Interface (edit)
Revision as of 06:26, 7 November 2014
, 06:26, 7 November 2014→The "G" Toggle
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== The "G" Toggle == | == The "G" Toggle == | ||
"G" can be used to toggle global/local movement and rotation." can be rephrased ""G" can be used to toggle movement for an object oriented on the global grid or movement for the object based on its current (local) orientation." A slight confusion is that the "G" button in the toolbar is actually labeled "Local trans" An easy demonstration is to drag in a pillar and rotate it so it leans. Now rotate around the z axis with the button depressed it's a clean turn. With the button off (in G mode) it gyrates.--[[User:Lmstearn|Lmstearn]] ([[User talk:Lmstearn|talk]]) 2014-11-07T06:25:29 (EST) | ""G" can be used to toggle global/local movement and rotation." can be rephrased ""G" can be used to toggle movement for an object oriented on the global grid or movement for the object based on its current (local) orientation." A slight confusion is that the "G" button in the toolbar is actually labeled "Local trans" An easy demonstration is to drag in a pillar and rotate it so it leans. Now rotate around the z axis with the button depressed it's a clean turn. With the button off (in G mode) it gyrates.--[[User:Lmstearn|Lmstearn]] ([[User talk:Lmstearn|talk]]) 2014-11-07T06:25:29 (EST) |