Difference between revisions of "Talk:Bethesda Tutorial Dialogue"
Jump to navigation
Jump to search
→In Detail
imported>Saah88 |
imported>Saah88 |
||
Line 146: | Line 146: | ||
By the way, | By the way, | ||
there is a working addon, but it is quite "sophisticated", 6 MB size, author even recorded audio for Bendu Olo automatic greetings, so unlike default (for non-english client), he greets in english (with the same voice as he talks about tutorial quest). Addon link: [http://steamcommunity.com/sharedfiles/filedetails/?id=10361 Steam Workshop] | there is a working addon, but it is quite "sophisticated", 6 MB size, author even recorded audio for Bendu Olo automatic greetings, so unlike default (for non-english client), he greets in english (with the same voice as he talks about tutorial quest). Addon link: [http://steamcommunity.com/sharedfiles/filedetails/?id=10361 Steam Workshop] | ||
Edit: | |||
downloaded xWMAEncode.exe to convert sound files to *.xwm, so now i have *.wav, *.lip and *.xwm files, still does not work... Tried to convert back from xwm to wav to check if sound files work in windows player - they do. | |||
i did everything up to beginning of objective tutorial. when i export dialogue and open it in Excel.exe, all needed files are "FOUND". Maybe they do not load in skyrim? maybe i should somehow make archive pack of my plugin to work? | |||
also need to confirm, that this issue is not happening to someone else with windows7 64-bit. |