Difference between revisions of "Talk:Bethesda Tutorial Dialogue"

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imported>Saah88
imported>Saah88
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By the way,
By the way,
there is a working addon, but it is quite "sophisticated", 6 MB size, author even recorded audio for Bendu Olo automatic greetings, so unlike default (for non-english client), he greets in english (with the same voice as he talks about tutorial quest). Addon link: [http://steamcommunity.com/sharedfiles/filedetails/?id=10361 Steam Workshop]
there is a working addon, but it is quite "sophisticated", 6 MB size, author even recorded audio for Bendu Olo automatic greetings, so unlike default (for non-english client), he greets in english (with the same voice as he talks about tutorial quest). Addon link: [http://steamcommunity.com/sharedfiles/filedetails/?id=10361 Steam Workshop]
Edit:
downloaded xWMAEncode.exe to convert sound files to *.xwm, so now i have *.wav, *.lip and *.xwm files, still does not work... Tried to convert back from xwm to wav to check if sound files work in windows player - they do.
i did everything up to beginning of objective tutorial. when i export dialogue and open it in Excel.exe, all needed files are "FOUND". Maybe they do not load in skyrim? maybe i should somehow make archive pack of my plugin to work?
also need to confirm, that this issue is not happening to someone else with windows7 64-bit.
Anonymous user

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