Difference between revisions of "Talk:Bethesda Tutorial Layout Part 1"
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Talk:Bethesda Tutorial Layout Part 1 (edit)
Revision as of 23:11, 7 February 2012
, 23:11, 7 February 2012→COCMarkerHeading
imported>Zengief |
imported>Syneris |
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==COCMarkerHeading== | ==COCMarkerHeading== | ||
I am new to the Creation (or Bethesda engines in general) and personally have no idea what how to spawn a COCMarkerHeading, but it appears to be rather important. Could someone knowledgeable add in a sentence or two explaining how to create and edit one near the bottom of the page when it is brought up? It would be much appreciated. --[[User:Gabeslave|Gabeslave]] 21:09, 7 February 2012 (EST) | I am new to the Creation (or Bethesda engines in general) and personally have no idea what how to spawn a COCMarkerHeading, but it appears to be rather important. Could someone knowledgeable add in a sentence or two explaining how to create and edit one near the bottom of the page when it is brought up? It would be much appreciated. --[[User:Gabeslave|Gabeslave]] 21:09, 7 February 2012 (EST) | ||
: COCMarkerHeading can be found in '''WorldObjects > Static'''. It is used for the [[COC]] console command. [[Bethesda_Tutorial_World_Hookup]] explains how to add map markers for quick traveling. See also [[Markers]]. --[[User:Syneris|Syneris]] 23:11, 7 February 2012 (EST) | |||
== UnitScaleRef.jpg == | == UnitScaleRef.jpg == |