Difference between revisions of "Talk:Bethesda Tutorial Layout Part 1"
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Talk:Bethesda Tutorial Layout Part 1 (edit)
Revision as of 04:16, 8 February 2012
, 04:16, 8 February 2012no edit summary
imported>RedwoodElf |
imported>JBurgess |
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: COCMarkerHeading can be found in '''WorldObjects > Static'''. It is used for the [[COC]] console command. [[Bethesda_Tutorial_World_Hookup]] explains how to add map markers for quick traveling. See also [[Markers]]. --[[User:Syneris|Syneris]] 23:11, 7 February 2012 (EST) | : COCMarkerHeading can be found in '''WorldObjects > Static'''. It is used for the [[COC]] console command. [[Bethesda_Tutorial_World_Hookup]] explains how to add map markers for quick traveling. See also [[Markers]]. --[[User:Syneris|Syneris]] 23:11, 7 February 2012 (EST) | ||
: You can also find this (and almost anything else) by typing some or all of the form name into the filter box and selecting the '''*All''' category at the bottom of the Object Window's hierarchy list. [[User:JBurgess|Joel Burgess]] 04:16, 8 February 2012 (EST) | |||
== UnitScaleRef.jpg == | == UnitScaleRef.jpg == |